| Name | Image | Rarity | Type | Cost | Description |
|---|
| Automated Refinement |  | Special | Power | | Upgrade 5 random cards in your deck. |
| Bit Mining |  | Special | Power | | Gain 200 Gold. |
| Block |  | Special | Power | | Gain 5 (20) Block. |
| Boot: Berserker |  | Special | Power | | At the start of each combat, Gain 3 Strength for that turn. |
| Boot: Hoarder |  | Special | Power | | At the start of each combat, Shuffle 2 Miracle+ into your draw pile. |
| Boot: Pacifist |  | Special | Power | | At the start of each combat, Gain 9 Temporary_HP. |
| Buffer |  | Special | Power | | Gain 1 Buffer. |
| Card Reward |  | Special | Power | | Gain 1 additional (an extra) card to choose from next card (not to choose from next card)reward (at the end of this combat). |
| Common Leftovers |  | Special | Skill | | Permanently evolve a random common or basic card in your deck and all its copies. stslib:Fleeting. |
| Curse |  | Special | Power | | Add a random Curse to your deck. |
| Damage |  | Special | Power | | Deal 5 (20) damage to ALL enemies |
| Demonic Fuel |  | Special | Power | | At the start of your turn, gain 1 Strength. |
| Dexterity |  | Special | Power | | Gain 1 (2) Dexterity. |
| Directive: Arms Race |  | Special | Power | | At the end of your turn, Gain 1 strength. (up to 3 times) |
| Directive: Maintenance |  | Special | Power | | At the end of your turn, ThePilotCharacter:Repair 1 durability to a random ThePilotCharacter:Equipment in your hand. |
| Directive: Stockpile |  | Special | Power | | At the end of your turn, Gain 1 Block for every 2 cards in your hand. |
| Energy |  | Special | Power | | Next turn, (not Next turn,)Gain [E] ([E] [E] [E]). |
| Fortress Protocol |  | Special | Power | | Block is not removed at the start of your first 2 turn. |
| Frail |  | Special | Power | | Gain 2 Frail. |
| Gold |  | Special | Power | | Gain 20 (60) Gold. |
| Heal |  | Special | Power | | Heal 2 (6) HP. |
| Lose Energy |  | Special | Power | | Lose all your energy. |
| Lose Gold |  | Special | Power | | Lose 30 Gold. |
| Lose HP |  | Special | Power | | Lose 8 HP. |
| Lucky Cache |  | Special | Power | | Obtain 2 relics. |
| No Block |  | Special | Power | | You cannot gain Block from cards for the next 2 turns. |
| Node: Memory Upgrade |  | Special | Power | | Increase your hand size by 2. |
| Node: Power Supply |  | Special | Power | | Gain [E] at the start of your first 2 turns. |
| Node: Processing Unit |  | Special | Power | | Whenever you use the Scry button, Scry 1 additional card. |
| Null Entry |  | Special | Power | | Start each combat with 2 Buffers. |
| Plated Armor |  | Special | Power | | Gain 2 (4) Plated Armor. |
| Potions |  | Special | Power | | Obtain a (!M!) random potion(s). |
| Rare Leftovers |  | Special | Skill | | Permanently evolve a random rare card in your deck and all its copies. stslib:Fleeting. |
| Reinforcements |  | Special | Power | | Enemies start with 15% less HP. |
| Relic |  | Special | Power | | Gain a random relic. |
| Runic Programming |  | Special | Power | | Start each combat with 3 Artifact. |
| Scavenge |  | Special | Power | | Add 1 (2) random ThePilotCharacter:Scavenge cards into your Draw Pile. |
| Scrap |  | Special | Power | | Add a (2) Scrap to your deck. |
| Scry |  | Special | Power | | Scry 3 (8). |
| Strength |  | Special | Power | | Gain 1 (2) Strength. |
| Stun |  | Special | Power | | Stun the target. |
| Uncommon Leftovers |  | Special | Skill | | Permanently evolve a random uncommon card in your deck and all its copies. stslib:Fleeting. |
| Upgrade Chassis |  | Special | Power | | Raise your Max HP by 20. |
| Upgrades |  | Special | Power | | Permanently upgrade a basic Strike or Defend (random card) in your deck. (not.) |
| Vulnerable |  | Special | Power | | Gain 2 Vulnerable. |
| Weak |  | Special | Power | | Gain 2 Weak. |
| Melt |  | Common | Status | 1 | Retain. Exhaust. |
| Cover Fire |  | Basic | Attack | | Deal 6 (8) damage to ALL enemies. Deals double damage to the target. |
| Defend |  | Basic | Skill | | Gain 5 (8) Block. |
| Defense Algorithm |  | Basic | Skill | | Gain 5 (7) Block for each enemy in combat. |
| Strike |  | Basic | Attack | | Deal 6 (9) damage. |
| Bunker |  | Special | Skill | 0 | Retain. (Counts twice as Bastion.)ThePilotCharacter:Echo: Exhaust. |
| Inferno |  | Special | Skill | 0 | Retain. (Counts twice as Ignition.)ThePilotCharacter:Echo: Exhaust. |
| Junk Pit |  | Special | Skill | 0 | Retain. (Counts twice as Scavenge.)ThePilotCharacter:Echo: Exhaust. |
| Omega Form |  | Special | Skill | 0 | ThePilotCharacter:Echo: Permanently evolve a card in your deck and all its copies. Exhaust. |
| Prototype: Alpha |  | Special | Attack | 0 | Deal 13 damage. ThePilotCharacter:Echo: Gain 1 Ritual, ThePilotCharacter:Fuse and Exhaust. |
| Prototype: Delta |  | Special | Skill | 0 | Gain 13 Block. ThePilotCharacter:Echo: Gain 1 Intangible, ThePilotCharacter:Fuse and Exhaust. |
| Select Target |  | Special | Skill | 2 | Ethereal. Apply ThePilotCharacter:Target. If the enemy is already Targeted gain 2 (4) Vigor. Exhaust. |
| Strong Module |  | Special | Attack | 0 | Deal 7 damage. ThePilotCharacter:Echo: Gain 1 Strength,ThePilotCharacter:Fuse and Exhaust. |
| Swift Module |  | Special | Skill | 0 | Gain 7 Block. ThePilotCharacter:Echo: Gain 1 Dexterity, ThePilotCharacter:Fuse and Exhaust. |
| Acceleration |  | Common | Skill | 0 | Next turn, Gain [E] ([E]). ThePilotCharacter:[#03befc]Echo[]: Discard 1 card to ThePilotCharacter:Charge 2 for each [E] spent this turn. |
| Broken Battery |  | Common | Skill | | ThePilotCharacter:Consumable. (4/4 ((7/7) uses left) Gain 7 (11) ThePilotCharacter:Capacity. ThePilotCharacter:Charge 7 (11). Exhaust. |
| Combustion Rounds |  | Common | Attack | | Deal 10 (14) damage. Shuffle a Dazed into your draw pile. |
| EMP Grenade |  | Common | Attack | | Deal 7 damage. Deals an additional 3 (5) damage for each ThePilotCharacter:Equipment in hand. |
| Field Bubble |  | Common | Skill | | ThePilotCharacter:Consumable. (4/4 ((7/7) uses left) Reduce ALL damage received by 5 (8) this turn. Exhaust. |
| Fire Support |  | Common | Attack | 0 | Apply ThePilotCharacter:Target, Scry: Deal 4 (6) damage. ThePilotCharacter:Discard: ThePilotCharacter:Repair 1 durability. |
| Flash |  | Common | Skill | | Apply 1 (2) Weak to ALL enemies. |
| Grenades |  | Common | Skill | | ThePilotCharacter:Consumable. (4/4 ((7/7) uses left) At the end of 2 turns deal 14 (19) damage to ALL enemies. Exhaust. |
| Heavy Shield |  | Common | Skill | 0 | TurnEnd: Gain 4 (7) Block. Gain 1 Weak. |
| Maintenance |  | Common | Skill | 0 | Gain 7 (9) Block. ThePilotCharacter:Echo: Discard 1 card to Gain 7 (9) ThePilotCharacter:Capacity. |
| NFT |  | Common | Skill | | Gain 7 (11) Block. Gains 2 less Block for each NFT you have during combat. |
| Preemptive Strike |  | Common | Attack | | Deal 6 (9) damage. Scry 3 (4). |
| Rocket Punch |  | Common | Attack | 0 | TurnStart: Gain 3 (5) Vigor. TurnEnd: Deal 5 (6) damage to ALL enemies. |
| Rusty Blade |  | Common | Attack | 0 | ThePilotCharacter:Equipped, TurnStart: Deal 5 (8) damage. Apply Poison equal to missing durability. |
| Sharp Scrap |  | Common | Attack | 0 | Deal 4 damage. ThePilotCharacter:Echo: Gain 3 Vigor, ThePilotCharacter:Fuse and Exhaust. |
| Spare Parts |  | Common | Skill | | ThePilotCharacter:Consumable. (3/3 ((5/5) uses left) ThePilotCharacter:Repair 3 (4) durability to ALL ThePilotCharacter:Equipment. Exhaust. |
| Tesla Coil |  | Common | Attack | 0 | TurnStart, End: Deal 4 (6) damage. GainCharge: ThePilotCharacter:Repair 1 durability. |
| Thrusters |  | Common | Skill | | Scry 2 (3). ThePilotCharacter:Charge 6 (9). Gain [E] . Next turn, Lose [E] . |
| Tough Scrap |  | Common | Skill | 0 | Gain 4 Block. ThePilotCharacter:Echo: Gain 1 Thorns, ThePilotCharacter:Fuse and Exhaust. |
| Volatile Battery |  | Common | Skill | | ThePilotCharacter:Charge 3 (4) for each copy in your deck. ThePilotCharacter:Ejected: Add a copy of this card to your discard pile. |
| Arc Blaster Mk-1 |  | Uncommon | Skill | | ThePilotCharacter:Charge 6 (11). ThePilotCharacter:Ejected: Upgrade. Can be upgraded any number of times. |
| Beacon |  | Uncommon | Skill | 0 | Gain 4 (7) Block. ThePilotCharacter:Echo: Add a random Bastion card into your Discard Pile. |
| Burning Payload |  | Uncommon | Attack | | Deal 4 (6) damage twice. Add a Melt to your hand and a copy of this card to your discard. |
| Combo Breaker |  | Uncommon | Skill | | Ethereal. (not Ethereal.) ThePilotCharacter:Charge 3 (4). ThePilotCharacter:Ejected: Double this card's ThePilotCharacter:Charge. |
| Coolant |  | Uncommon | Skill | 0 | (ThePilotCharacter:Deploy.)Play Status: Exhaust it. Gain 2 (3) Vigor. Gain [E]. |
| Coupon Stamp |  | Uncommon | Attack | | Deal damage equal to 2 (3) times the number of shop purchases. |
| Cryostasis |  | Uncommon | Skill | | Gain 4 (8) Block. Block is not removed at the start of your next turn. |
| Data Cache |  | Uncommon | Skill | | Gain Block equal to half (not half)the energy spent since last use. |
| Defense Matrix |  | Uncommon | Skill | 0 | Gain 7 (12) ThePilotCharacter:Capacity. ThePilotCharacter:Echo: Discard 1 card to Gain Block equal to half your ThePilotCharacter:Charge. |
| Dispenser |  | Uncommon | Skill | | ThePilotCharacter:Consumable. (3/3 ((6/6) uses left) Obtain a random potion. Exhaust. |
| Duct Tape |  | Uncommon | Attack | 0 | ThePilotCharacter:Echo: Deal 3 (5) Damage. Whenever you play a Trait card, return this to your Hand. |
| Efficiency |  | Uncommon | Power | | Whenever an Ejected effect is triggered, Gain 4 (6) Block. |
| Energy Chamber |  | Uncommon | Attack | 0 | Take, BlockDamage: Increase this card's damage by 4 (6). ThePilotCharacter:Unequipped: Deal 6 (9) damage. |
| Exposed Wire |  | Uncommon | Skill | | Retain. Gain [E] [E] ([E]). Gain 7 ThePilotCharacter:Capacity. Exhaust a random card in your hand. |
| Firewall |  | Uncommon | Power | | Whenever a Status is played or created, gain 3 (4) Block. |
| Flamethrower |  | Uncommon | Attack | 0 | TurnEnd: Deal 2 (3) damage to ALL enemies and double this card's damage. |
| Flash Drive |  | Uncommon | Skill | | Gain 7 (12) ThePilotCharacter:Capacity. ThePilotCharacter:Ejected: Play a Skill in your draw pile and add a Dazed into your discard pile. |
| Grappling Hook |  | Uncommon | Skill | 0 | ThePilotCharacter:Equipped, ThePilotCharacter:Unequipped: Gain 5 (7) Block. If the last card played was an Attack, gain [E]. |
| Instruction Manual |  | Uncommon | Skill | 0 | ShuffleDrawPile: Gain 8 (12) Block. Shuffle an Insight into your draw pile. |
| Junk Food |  | Uncommon | Skill | | ThePilotCharacter:Consumable. (4/4 ((6/6) uses left) Gain 4 (6) Temporary_HP. Heal 4 (6) HP. Exhaust. |
| Locked In |  | Uncommon | Skill | 0 | ThePilotCharacter:Charge 8 (10). ThePilotCharacter:Echo: Discard 2 cards to Scry 4 (5). |
| Metronome |  | Uncommon | Skill | 0 | TurnStart: Gain 2 (3) Strength and Dexterity for this turn. |
| Micro Missiles |  | Uncommon | Attack | 0 | ShuffleDrawPile: Deal 3 (4) damage for every 3 cards in your deck. |
| Poison Mines |  | Uncommon | Skill | 0 | TurnEnd: Apply 2 (3) Poison to ALL enemies for every 2 cards in your hand. |
| Power Bank |  | Uncommon | Skill | 0 | GainCharge: Gain 3 (4) ThePilotCharacter:Capacity. Gain 3 (4) Block. |
| Power Slide |  | Uncommon | Skill | 0 | ThePilotCharacter:Echo: ThePilotCharacter:Charge 3 (5). Scry: Return this from the discard pile to your Hand. |
| Quick Reflex |  | Uncommon | Skill | | ThePilotCharacter:Charge 5 (8). Apply 1 (2) Weak. ThePilotCharacter:Ejected: If you spent less than 5 (7) energy this turn, Gain [E]. |
| Reload |  | Uncommon | Skill | 0 | Gain 6 (10) ThePilotCharacter:Capacity. ThePilotCharacter:Echo: Discard 1 card to place a card from your discard pile on top of your draw pile. |
| Scorched Core |  | Uncommon | Skill | | Gain [E] ([E]). Gain 5 (6) Block. Add a Melt into your hand. |
| Shredder |  | Uncommon | Skill | 0 | GainBlock: Gain 1 (2) Thorns for this turn. |
| Smart Gun |  | Uncommon | Attack | 0 | ThePilotCharacter:Equip, Trigger Other ThePilotCharacter:Equipment: Deal 3 (4) damage. |
| Take Cover |  | Uncommon | Skill | | Gain 3 (5) Block. Gain 2 (3) Plated Armor. |
| Thermal Surge |  | Uncommon | Attack | | Deal 8 (11) damage. Exhaust up to 1 (2) card(s) in your hand. |
| Titanium Casing |  | Uncommon | Skill | | Gain half (Double) your ThePilotCharacter:Capacity and Block. |
| Tool Kit |  | Uncommon | Skill | | ThePilotCharacter:Repair 3 (4) durability to ALL ThePilotCharacter:Equipment in your hand. Decrease this by 1 this combat. |
| Trash Cannon |  | Uncommon | Attack | 0 | TurnStart: Deal 5 damage. Removing cards from your deck permanently increases damage by 3 (4) and durability by 1 (2). |
| Tungsten Coat |  | Uncommon | Skill | 0 | (ThePilotCharacter:Deploy.)LoseHP: Lose 1 less HP. |
| Crossed Wires |  | Rare | Skill | | Counts as Ignition, Bastion, Scavenge. Shuffle 2 random (Upgraded) Trait cards into your draw pile. |
| Double Or Nothing |  | Rare | Skill | 0 | Lose half (all) your Block. ThePilotCharacter:Echo: ThePilotCharacter:Charge equal to half (Double) your current (not current)ThePilotCharacter:Charge. |
| Drill |  | Rare | Skill | 0 | TurnEnd: Gain 8 (12) Gold. CombatEnd: Add a Scrap to your deck. |
| Energy Burst |  | Rare | Power | | Every time you shuffle your draw pile, ThePilotCharacter:Charge equal to half (not half)your deck size. |
| Fail Safe |  | Rare | Skill | 0 | OnDeath: Heal to 10 (30)% of your Max HP instead. |
| Favorable Terrain |  | Rare | Skill | | Choose one: Inferno (*Inferno+), Bunker (*Bunker+) or Junk Pit (*Pit+). Add it to your hand. Exhaust. |
| Feedback Loop |  | Rare | Power | | Whenever you apply a Buff or Debuff, deal 3 (4) damage. |
| Gacha Pull |  | Rare | Skill | | Lose 20 (30) Gold to pick 1 of 2 (3) rewards or drawbacks. |
| Ignition Protocol |  | Rare | Attack | | Deal 12 (16) damage and apply 2 Vulnerable to ALL enemies, Add a Melt to your hand. |
| Lost And Found |  | Rare | Skill | | Gain [E] [E] ([E]). Decrease the energy gained by 1 this combat. |
| Self Destruct |  | Rare | Attack | 0 | ThePilotCharacter:Echo: Exhaust any ThePilotCharacter:Equipment in hand. Deal 7 (10) damage to ALL enemies for each one. Exhaust. |
| Tactical Visor |  | Rare | Skill | 0 | (ThePilotCharacter:Deploy.)TurnStart: Scry 3. Gain [E]. |
| Take Aim |  | Rare | Skill | 0 | Shuffle your discard pile into your draw pile. ThePilotCharacter:Echo: Scry 7 (12) then ThePilotCharacter:Charge 3 for each card discarded. Exhaust. |
| Virus |  | Rare | Skill | | Play the top 2 (3) cards of your draw pile. Gain Vulnerable. |
| Name | Image | Tier | Pool | Description | Flavor |
|---|
| Lightbulb |  | Starter | Thepilot_character_color | At the start of each combat, Scry5. | A large lightbulb. It's the sun. |
| Runic Engine |  | Starter | Thepilot_character_color | When you obtain a Key, choose an ThePilotCharacter:Augment. | The runes are indecipherable. But somehow, it still works. |
| Oil Can |  | Common | Thepilot_character_color | Whenever you trigger an ThePilotCharacter:Equipment, gain 1Block. | The forbidden beverage. |
| Schematics |  | Common | Thepilot_character_color | Heal 10 HP when repairing at Rest Sites. You can now repair 2 additional ThePilotCharacter:Equipment. | Step 1: Build thing. Step 2: ??? Step 3: Profit. |
| AI-Fied Hand |  | Uncommon | Thepilot_character_color | Whenever you play a Power, play the top card of your draw pile. | Replaces Mummified Hand. |
| Recycling Bin |  | Uncommon | Thepilot_character_color | When adding cards into your deck, you may Recycle instead. Every second time you recycle, add a Scrap to your deck. | Non perishable files go in a different container. |
| Security Camera |  | Uncommon | Thepilot_character_color | Whenever you swap your ThePilotCharacter:Target apply 1Vulnerable. | Now recording at 144p. |
| Memory Card |  | Rare | Thepilot_character_color | You can now add ThePilotCharacter:Deploy to a card at Rest Sites. (up to 3 times) | Ah... I can see into your mind... You like Castlevania. don't you? |
| Unceasing Bottom |  | Rare | Thepilot_character_color | Whenever you use the Play button and your hand is full, discard 1 card. | Replaces Unceasing Top. |
| Necronomicon.pdf |  | Special | Thepilot_character_color | Whenever you play a Curse, your next card is played twice. When you take this relic, become Cursed. | Replaces Necronomicon. |
| Empty Disk |  | Boss | Thepilot_character_color | Gain 1 potion slot. Raise your Max HP by 8. Increase your maximum hand size by 4. | Finally! can't wait to play... Slice the Tower 2? |
| Motherboard |  | Boss | Thepilot_character_color | The first time you play an ThePilotCharacter:Equipment each turn, gain [E] . | Crafted with 3 copper cables and 1 iron plate |
| Pyramid Scheme |  | Boss | Thepilot_character_color | Increase your maximum hand size by 2. At the end of your turn, Retain up to 2 cards. | Replaces Runic Pyramid. |
| RGB LED |  | Boss | Thepilot_character_color | Replaces Lightbulb. At the start of each combat, Scry10. | 5BCEFA F5A9B8 FFFFFF F5A9B8 5BCEFA. |
| Scheduled Update |  | Boss | Thepilot_character_color | Gain [E] at the start of your turn and swap your Target to a random enemy. ChangeTarget costs 2 more. | Please wait... Estimated time: 7 years. |
| Snecko AI |  | Boss | Thepilot_character_color | Gain [E] at the start of your turn. Start each combat ThePilotCharacter:Hacked. | Replaces Chemical Snecko Eye. |
| Chemical Y |  | Shop | Thepilot_character_color | Whenever you use the Scry button, Scry 1 additional card. | Replaces Chemical X. |
| Cooling Fan |  | Shop | Thepilot_character_color | Scrying Status cards Exhausts them. | Frost-cooling technology at it's prime. |
| Strange Fork |  | Shop | Thepilot_character_color | Whenever you trigger an Equipment, it has a 25% chance to not lose Durability. | Replaces Strange Spoon. |
| Name | Description |
|---|
| [#03befc]Discard[] | Whenever you manually discard a card from your hand during your turn. |
| [#03befc]Echo[] | Can be played a second time for a different effect. |
| [#03befc]Ejected[] | Whenever is manually discarded from your hand or draw pile, Scry included. |
| [#03befc]Equipping[] | The first time you play an equipment during your turn. |
| Target | ALL cards target this enemy. Only one enemy can be Targeted at a time. |
| [#03befc]Unequipping[] | The second time you play an equipment and is discarded. |
| Augment | Augments are permanent character upgrades unlocked during your run. |
| Barricade | Block is not removed at the start of your turn. |
| Trait: Bastion | Bastion defends you with Block and various buffs. |
| Capacity | Charge cannot fall below your Capacity at turn end. |
| Charge | Deals damage at the end of your turn. If this kills, keep half of your Charge. |
| Consumable | Has a limited amount of uses. When depleted, remove this card from your deck. |
| CrossWire | Aggression, Defenses and resources... Something went wrong here. |
| Deploy | Lose [E] to play this at combat start, if you have no energy shuffle a Void into your draw pile instead. Replaces Innate. |
| Equipment | Not discarded at end of turn. Loses 1 Durability when triggered, Exhausts at 0. Play a second time to unequip. |
| Fusing | Fuse 3 cards of the same rarity to permanently combine them into a stronger card. |
| Hacked | Whenever you use the Scry button, Scry 1 less card. |
| Trait: Ignition | Ignite effects deal damage and grant Strength. |
| Plated Armor | At the end of your turn, gain Block equal to your plated armor. Unblocked attack damage reduces Plated Armor by 1. |
| Repair | Increase the durability of an equipment. |
| Trait: Scavenge | Scavenge rewards with extra gold, scrap and loot. |
| Trait | At the end of your turn if you have one or more Traits in hand, trigger escalating effects based on how many you hold. |